Magic The Gathering Card Trading – We are one of the best retailers of trading card games in Europe. We buy over 1,000,000 Magic cards a year and are happy to offer you an offer on yours too.
Within two business days we can give you an offer for your single products, decks, complete sets, sealed products or even your entire collection.
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Get in touch with us by filling out the contact form below and let us know what you want to sell. It only takes a few minutes and will help us get you an initial quote quickly and accurately.
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Directly upload photos of your maps and/or an Excel spreadsheet listing your collection. If you haven’t prepared them, you can use our upload page to submit your images later.
You can optionally skip this step and send your collection directly to us to get a quote (see step 4).
Once we send the photos and/or spreadsheet, we will be able to make you an offer for your collection, usually within two business days.
Our redemption prices for individual cards change daily. We pay up to 70% of the market price depending on various factors such as card condition, card language and our inventory.
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If you decide to accept our initial offer send us your cards. You can also send us your collection to get a purchase price without sending pictures or a list.
After submitting the contact form, we will give you detailed instructions and advice on how to pack and send them.
After our purchasing experts review your cards, we will make you a final offer. This is usually within 10% of the original offer.
Now you decide whether you want to accept the offer or not. If you do not wish to sell, we return your cards to you at our expense.
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Check out our frequently asked questions. We’ve put together some useful information and answers to questions about selling your cards.
It was a great experience from start to finish – I received a slightly higher price than the original quote.
Excellent communication and international sales management. I sold them my entire collection at a very reasonable price.
If I send you my cards/collections, how do I get them back if I’m not happy with the offer?
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Please use a box, padded or bubble wrap for small numbers of cards. Also, protect your cards with cardboard, postcards, a deck box, or use a toploader to protect the card from damage. Here’s a short video tutorial to walk you through the process:
We recommend packing large numbers of cards or entire collections without sleeves in boxes. You can also make big piles and wrap them in paper. This will help keep everything in place. For rares, mythics, and other valuable MtG singles, we recommend keeping them in a deck box. Here’s a video guide to help you through the process:
Finally, we have some general advice about packaging and what to avoid when shipping your collection: If you click on a link and make a purchase, we may receive a small commission. Read our editorial policy.
Learning to make Magic: The Gathering decks is perhaps one of the most satisfying parts of the trading card game. While learning how to play Magic: The Gathering is important, winning is a lot more fun when you’ve built your deck from scratch.
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While you’ll learn a lot about the fine art of deck building the more you practice, there are some basic tips that can really help you get to the best possible spot. That’s why we’ve put together a very helpful guide on how to build a Magic: The Gathering deck as a beginner. Follow them and you will be ready to become a real brewer.
First you need to decide what format you are building a deck for. Of course, you’ll be introduced to the most popular Magic: The Gathering formats from our helpful guide here. This will determine what sets you can use as well as the minimum deck size.
If you are building a limited deck you should have at least 40 cards. If you’re building a constructed deck, you’ll need at least 60 cards, plus a 15-card sideboard. Finally, if you are making one for a commander or melee, you will need one card per commander and 99 for commander and 59 for melee.
Next, you need to determine what you want your deck to do based on the different Magic: The Gathering deck types. Are you planning to build an aggro deck or a control deck? Do you want it to be creature-based or more focused on planeswalkers or magic? What do you really want your win situation to be? Do you want to be aggressive and linear, or do you want to be reactive and more flexible? If you are going to start with a new drink (not a cup of tea, but a deck idea) you should have a rough idea of all these things. Once you know how you want to win the game, you can start going over what cards to actually play in it.
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Next, you’ll want to decide which of MTG’s five mana colors you’re going to use. It helps to have a rough idea of what the different Magic: Gathering mana colors mean, of course.
In general, if you’re building an aggro deck, you’ll probably want to incorporate red in some way. Likewise, if you’re going to build a control deck, you’ll probably want to use Blue. You never want to choose more than three colors (at least most of the time) and if you want to be safe, two is probably the best way to go.
One color will mean all your lands will allow you to cast spells you have, but adding a second color dramatically increases the pool of cards you can choose from. This in turn makes it much easier to find other cards that fit your game plan. The specific colors for each strategy vary by format. Also, there are always ways to build decks in colors that don’t make sense, there are some blue aggro decks, but that’s not common and you shouldn’t try to break the mold with your first deck.
It’s time to decide on the number of lands in your deck. Land cards are ones that allow you to cast a spell each turn by granting mana, but you can usually only cast one per turn. Also, if you get to the late game, drawing a land can be the end of you. You may find yourself out of land throughout the game or with too much land, so knowing the right amount is essential to creating a Magic: The Gathering deck from scratch.
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Aggro decks are usually made up of low cost cards; This means you can afford less land as a result. Midrange and control decks tend to have a higher concentration of expensive cards, which means you’ll need more lands. In general, you always want 20 to 26 lands in a 60-card deck, so it’s all about understanding your plan and figuring it out from there.
You need to understand your mind curve. Most importantly, you need to control it. “Mana curve” is a term used to describe the mana costs of your cards. If you have a lot of cards that cost six and seven mana, you have a high mana curve. If your deck is made up entirely of two-drops (cards that cost two mana), you have a low mana curve. In general, you’ll want your mana curve to be bell-shaped, with some one- and two-mana spells, a high concentration of three to four drops, and then some cards that cost five or more.
Obviously, this depends on the type of Magic: The Gathering deck you’re building as a starter, but it’s important to keep in mind. You want to be able to cast a spell or two every turn, and having too many expensive cards will prevent you from doing that. If you plan to play a long game, you also want your cards to be effective, so you’ll need some expensive high-impact cards to close out the game when you’re done.
Now you will need to decide how much of each card to keep. You can keep up to four of each card in your deck, such as creatures and spells. The “to” part of this rule is important to note because you won’t always want four copies of a card in your deck. The easiest way to think about it is this: if you know you always want to see at least one copy of a certain creature or spell (or whatever) every game, you want
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